Skip to content

HTTP Router

The Glaze HTTP router provides efficient path matching using a radix tree data structure, supporting static routes, parameterized routes, wildcards, and parameter validation.

Overview

The router supports: - Static routes - Exact path matching - Parameter routes - Dynamic path segments with :param - Wildcard routes - Catch-all segments with *param
- Parameter constraints - Pattern validation for parameters - Middleware - Cross-cutting request/response processing - Efficient matching - O(log n) performance using radix tree

Basic Routing

Static Routes

glz::http_router router;

// Simple static routes
router.get("/", home_handler);
router.get("/about", about_handler);
router.get("/contact", contact_handler);

// Nested static routes
router.get("/api/v1/status", status_handler);
router.get("/api/v1/health", health_handler);

HTTP Methods

// Standard HTTP methods
router.get("/users", get_users);           // GET
router.post("/users", create_user);        // POST
router.put("/users/:id", update_user);     // PUT
router.del("/users/:id", delete_user);     // DELETE
router.patch("/users/:id", patch_user);    // PATCH

// Generic route method
router.route(glz::http_method::HEAD, "/users", head_users);
router.route(glz::http_method::OPTIONS, "/users", options_users);

Parameter Routes

Path Parameters

// Single parameter
router.get("/users/:id", [](const glz::request& req, glz::response& res) {
    std::string user_id = req.params.at("id");
    res.json(get_user(user_id));
});

// Multiple parameters
router.get("/users/:user_id/posts/:post_id", 
    [](const glz::request& req, glz::response& res) {
        std::string user_id = req.params.at("user_id");
        std::string post_id = req.params.at("post_id");
        res.json(get_user_post(user_id, post_id));
    });

// Mixed static and parameter segments
router.get("/api/v1/users/:id/profile", profile_handler);

Query Parameters

Routes automatically match regardless of query string. Query parameters are parsed and available in req.query:

// Route matches both /api/users and /api/users?limit=10&offset=20
router.get("/api/users", [](const glz::request& req, glz::response& res) {
    // Access query parameters
    int limit = 10;   // default
    int offset = 0;   // default

    if (auto it = req.query.find("limit"); it != req.query.end()) {
        limit = std::stoi(it->second);
    }
    if (auto it = req.query.find("offset"); it != req.query.end()) {
        offset = std::stoi(it->second);
    }

    res.json(get_users(limit, offset));
});

// Combine path and query parameters
router.get("/users/:id/posts", [](const glz::request& req, glz::response& res) {
    // Path parameter
    std::string user_id = req.params.at("id");

    // Query parameters
    std::string sort = "date";
    if (auto it = req.query.find("sort"); it != req.query.end()) {
        sort = it->second;
    }

    res.json(get_user_posts(user_id, sort));
});

The request object provides: - req.target - Full URL including query string (e.g., /api/users?limit=10) - req.path - Path only, without query string (e.g., /api/users) - req.params - Path parameters from route (e.g., :id) - URL-decoded - req.query - Parsed query parameters - URL-decoded

See URL Utilities for more details on query string parsing and URL decoding.

Parameter Constraints

Glaze provides a validation function, which allows users to implement high performance validation logic using regex libraries or custom parsing.

Examples:

// Numeric constraint
glz::param_constraint numeric{
    .description = "Must be a positive integer",
    .validation = [](std::string_view value) {
        if (value.empty()) return false;
        for (char c : value) {
            if (!std::isdigit(c)) return false;
        }
        return true;
    }
};

router.get("/users/:id", user_handler, {.constraints = {{"id", numeric}}});

// UUID constraint using regex
glz::param_constraint uuid{
    .description = "Must be a valid UUID",
    .validation = [](std::string_view value) {
        std::regex uuid_regex(R"([0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12})");
        return std::regex_match(std::string(value), uuid_regex);
    }
};

router.get("/sessions/:session_id", session_handler, {.constraints = {{"session_id", uuid}}});

// Alphanumeric constraint
glz::param_constraint username{
    .description = "Username: 3-20 alphanumeric characters or underscore",
    .validation = [](std::string_view value) {
        if (value.size() < 3 || value.size() > 20) return false;
        for (char c : value) {
            if (!std::isalnum(c) && c != '_') return false;
        }
        return true;
    }
};

router.get("/profile/:username", profile_handler, {.constraints = {{"username", username}}});

Constraints are passed through the route_spec argument (.constraints = ...).

Constraint behavior: - If validation returns false, the route is treated as a non-match. - router.match(...) returns no handler in this case. - With glz::http_server, the default result is 404 Not Found. - param_constraint.description is used for generated OpenAPI path parameter descriptions and debug output, not automatic runtime error bodies.

Advanced Validation Functions

Validation functions provide flexible parameter validation:

// File extension check
glz::param_constraint any_extension{
    .description = "Text files only",
    .validation = [](std::string_view value) {
        return value.ends_with(".txt");
    }
};

// Hex color code validation
glz::param_constraint hex_color{
    .description = "Valid hex color code",
    .validation = [](std::string_view value) {
        if (value.size() != 7 || value[0] != '#') return false;
        for (size_t i = 1; i < value.size(); ++i) {
            if (!std::isxdigit(value[i])) return false;
        }
        return true;
    }
};

// Exact match validation
glz::param_constraint exact_match{
    .description = "Must be exactly 'admin'",
    .validation = [](std::string_view value) {
        return value == "admin";
    }
};

// Year range validation
glz::param_constraint year{
    .description = "4-digit year starting with 2",
    .validation = [](std::string_view value) {
        if (value.size() != 4 || value[0] != '2') return false;
        for (char c : value) {
            if (!std::isdigit(c)) return false;
        }
        return true;
    }
};

Wildcard Routes

Catch-All Parameters

// Static file serving
router.get("/static/*path", [](const glz::request& req, glz::response& res) {
    std::string file_path = req.params.at("path");
    // file_path contains everything after /static/
    serve_file("public/" + file_path, res);
});

// API versioning catch-all
router.get("/api/*version", [](const glz::request& req, glz::response& res) {
    std::string version = req.params.at("version");
    // Handle all API versions dynamically
    handle_api_request(version, req, res);
});

Wildcard Constraints

// Constrain wildcard content
glz::param_constraint safe_path{
    .description = "Safe file path",
    .validation = [](std::string_view value) {
        for (char c : value) {
            if (!(std::isalnum(c) || c == '/' || c == '.' || c == '_' || c == '-')) return false;
        }
        return true;
    }
};

router.get("/files/*path", file_handler, {.constraints = {{"path", safe_path}}});

Streaming Routes

The router accepts streaming handlers alongside normal handlers. Streaming routes share the radix-tree matcher with normal routes, so :param and *wildcard segments work the same way. Captured parameters are placed in request.params before the handler runs.

glz::http_router router;

// GET streaming route with a path parameter
router.stream_get("/items/:id/events",
    [](glz::request& req, glz::streaming_response& res) {
        const auto id = req.params.at("id");
        res.start_stream(200, {{"Content-Type", "text/event-stream"}});
        res.send("data: streaming events for item " + id + "\n\n");
        res.close();
    });

// POST streaming route
router.stream_post("/upload/:bucket",
    [](glz::request& req, glz::streaming_response& res) { /* ... */ });

// Generic method form
router.stream(glz::http_method::PUT, "/jobs/:id", job_handler);

Mount the router on a server like any other:

glz::http_server server;
server.mount("/api", router);
// Streaming routes are now reachable at /api/items/:id/events, etc.

Streaming handlers take over the connection (no keep-alive loop) and write chunked responses through streaming_response.

Behavior change. Before streaming and WebSocket routes shared the matcher, streaming_handlers_ was an exact-path lookup, so registering /items/:id as a streaming route was effectively dead and a request to /items/42 fell through to the normal router. After the unification, streaming routes are matched first (see Route Priority), so a streaming /items/:id will intercept requests that a static normal /items/42 would otherwise handle. Code that registered both kinds on the same path needs to be aware of the new ordering.

WebSocket Routes

WebSocket handlers can also be registered on the router and use :param paths. The HTTP server detects the upgrade handshake and dispatches to the matching websocket_server, populating request.params from the path.

glz::http_router router;
auto chat = std::make_shared<glz::websocket_server>();
// ... configure chat (on_open, on_message, on_close, on_error) ...

// WebSocket route with a path parameter
router.websocket("/rooms/:room/ws", chat);

glz::http_server server;
server.mount("/api", router);
// Clients connecting to ws://host/api/rooms/lobby/ws receive
// request.params["room"] == "lobby" in on_open.

WebSocket upgrades are HTTP GET by definition, so the router stores them under GET internally; you do not specify a method when registering.

Route Priority

Within a single radix tree, routes are matched in this order:

  1. Static routes (highest priority)
  2. Parameter routes
  3. Wildcard routes (lowest priority)
// These routes are checked in priority order:
router.get("/users/admin", admin_handler);        // 1. Static (exact match)
router.get("/users/:id", user_handler);           // 2. Parameter
router.get("/users/*action", user_action);        // 3. Wildcard

// Request "/users/admin" matches admin_handler
// Request "/users/123" matches user_handler  
// Request "/users/edit/profile" matches user_action

Across the three kinds of routes (normal, streaming, WebSocket), the HTTP server dispatches in the following order for each request:

  1. WebSocket — if the request carries an Upgrade: websocket handshake, the WebSocket route table is consulted first.
  2. Streaming — otherwise, the streaming route table is consulted next. A match takes over the connection (no keep-alive loop) and runs the streaming handler.
  3. Normal — finally, the normal route table is consulted.

In practice, streaming and normal routes for the same path/method should not be registered together; the streaming handler will always win.

Middleware

Global Middleware

// Logging middleware
router.use([](const glz::request& req, glz::response& res) {
    auto start = std::chrono::high_resolution_clock::now();

    // Log request
    std::cout << glz::to_string(req.method) << " " << req.target 
              << " from " << req.remote_ip << std::endl;
});

// Authentication middleware
router.use([](const glz::request& req, glz::response& res) {
    if (requires_auth(req.target)) {
        auto auth_header = req.headers.find("Authorization");
        if (auth_header == req.headers.end()) {
            res.status(401).json({{"error", "Authentication required"}});
            return;
        }

        if (!validate_token(auth_header->second)) {
            res.status(403).json({{"error", "Invalid token"}});
            return;
        }
    }
});

Middleware Execution Order

// Middleware executes in registration order
router.use(logging_middleware);       // 1. First
router.use(auth_middleware);          // 2. Second  
router.use(rate_limit_middleware);    // 3. Third

// Then route handler executes
router.get("/api/data", data_handler); // 4. Finally

Conditional Middleware

// Apply middleware only to specific paths
router.use([](const glz::request& req, glz::response& res) {
    if (req.target.starts_with("/admin/")) {
        // Admin-only middleware
        if (!is_admin_user(req)) {
            res.status(403).json({{"error", "Admin access required"}});
            return;
        }
    }
});

Route Groups

Manual Grouping

// API v1 routes
void setup_api_v1(glz::http_router& router) {
    router.get("/api/v1/users", get_users_v1);
    router.post("/api/v1/users", create_user_v1);
    router.get("/api/v1/users/:id", get_user_v1);
}

// API v2 routes  
void setup_api_v2(glz::http_router& router) {
    router.get("/api/v2/users", get_users_v2);
    router.post("/api/v2/users", create_user_v2);
    router.get("/api/v2/users/:id", get_user_v2);
}

// Main router setup
glz::http_router router;
setup_api_v1(router);
setup_api_v2(router);

Sub-router Mounting

// Create specialized routers
glz::http_router api_router;
api_router.get("/users", get_users);
api_router.post("/users", create_user);

glz::http_router admin_router;
admin_router.get("/dashboard", admin_dashboard);
admin_router.get("/settings", admin_settings);

// Mount on main server
glz::http_server server;
server.mount("/api", api_router);
server.mount("/admin", admin_router);

// Results in routes:
// GET /api/users
// POST /api/users
// GET /admin/dashboard  
// GET /admin/settings

mount() propagates all three kinds of routes: normal, streaming (stream_get/stream_post/stream), and WebSocket (websocket). Each is rewritten with the mount prefix and added to the server's root router.

Async Handlers

Async Route Handlers

// Async handlers return std::future<void>
router.get_async("/slow-data", [](const glz::request& req, glz::response& res) -> std::future<void> {
    return std::async([&req, &res]() {
        // Simulate slow operation
        std::this_thread::sleep_for(std::chrono::seconds(2));

        auto data = fetch_slow_data();
        res.json(data);
    });
});

// Convert regular handler to async
router.route_async(glz::http_method::POST, "/async-upload", 
    [](const glz::request& req, glz::response& res) -> std::future<void> {
        return std::async([&]() {
            process_large_upload(req.body);
            res.status(204);  // No content
        });
    });

Route Debugging

Tree Visualization

glz::http_router router;
// ... add routes ...

// Print the routing tree structure
router.print_tree();

/* Output example:
Radix Tree Structure:
Node[api, endpoint=false, children=1, full_path=/api]
  Node[PARAM:version, endpoint=false, children=0+param, full_path=/api/:version]
    Node[users, endpoint=true, children=0, full_path=/api/:version/users]
      Handlers: GET POST 
      Constraints for GET:
        version: v[0-9]+ (API version like v1, v2)
*/

Route Testing

// Test route matching
auto [handler, params] = router.match(glz::http_method::GET, "/api/v1/users");

if (handler) {
    std::cout << "Route matched!" << std::endl;
    for (const auto& [key, value] : params) {
        std::cout << key << " = " << value << std::endl;
    }
} else {
    std::cout << "No route matched" << std::endl;
}

Performance Optimization

Route Organization

// Place most frequently accessed routes first
router.get("/", home_handler);           // High traffic
router.get("/api/health", health_check); // Health checks

// Group related routes together
router.get("/api/users", get_users);
router.get("/api/users/:id", get_user);
router.post("/api/users", create_user);

// Place wildcard routes last
router.get("/static/*path", static_files); // Catch-all

Direct Route Optimization

// The router automatically optimizes non-parameterized routes
// These are stored in a direct lookup table for O(1) access:

router.get("/api/status", status_handler);     // O(1) lookup
router.get("/api/health", health_handler);     // O(1) lookup

// Parameterized routes use radix tree for O(log n) lookup:
router.get("/api/users/:id", user_handler);    // O(log n) lookup

Error Handling

Route Handler Errors

router.get("/api/data", [](const glz::request& req, glz::response& res) {
    try {
        auto data = get_data_that_might_throw();
        res.json(data);
    } catch (const database_error& e) {
        res.status(503).json({{"error", "Database unavailable"}});
    } catch (const validation_error& e) {
        res.status(400).json({{"error", e.what()}});
    } catch (const std::exception& e) {
        res.status(500).json({{"error", "Internal server error"}});
    }
});

Route Conflicts

// The router detects and prevents route conflicts:
router.get("/users/:id", user_handler);
router.get("/users/:user_id", another_handler); // Error: parameter name conflict

// This would throw: 
// std::runtime_error("Route conflict: different parameter names at same position")

Best Practices

Parameter Validation

// Always validate parameters from untrusted input
router.get("/users/:id", [](const glz::request& req, glz::response& res) {
    auto id_str = req.params.at("id");

    try {
        int id = std::stoi(id_str);
        if (id <= 0) {
            res.status(400).json({{"error", "User ID must be positive"}});
            return;
        }

        auto user = get_user(id);
        res.json(user);
    } catch (const std::invalid_argument&) {
        res.status(400).json({{"error", "Invalid user ID format"}});
    }
});

Resource-based Routing

// Follow RESTful conventions
router.get("/users", get_users);           // GET /users - list
router.post("/users", create_user);        // POST /users - create
router.get("/users/:id", get_user);        // GET /users/123 - read
router.put("/users/:id", update_user);     // PUT /users/123 - update
router.del("/users/:id", delete_user);     // DELETE /users/123 - delete

// Nested resources
router.get("/users/:id/posts", get_user_posts);
router.post("/users/:id/posts", create_user_post);