Home · All Classes · Main Classes · Annotated · Grouped Classes · Functions

glwidget.h Example File
opengl/hellogl/glwidget.h

    /****************************************************************************
    **
    ** Copyright (C) 2005-2005 Trolltech AS. All rights reserved.
    **
    ** This file is part of the documentation of the Qt Toolkit.
    **
    ** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ****************************************************************************/

    #ifndef GLWIDGET_H
    #define GLWIDGET_H

    #include <QGLWidget>

    class GLWidget : public QGLWidget
    {
        Q_OBJECT

    public:
        GLWidget(QWidget *parent = 0);
        ~GLWidget();

        QSize minimumSizeHint() const;
        QSize sizeHint() const;
        int xRotation() const { return xRot; }
        int yRotation() const { return yRot; }
        int zRotation() const { return zRot; }

    public slots:
        void setXRotation(int angle);
        void setYRotation(int angle);
        void setZRotation(int angle);

    signals:
        void xRotationChanged(int angle);
        void yRotationChanged(int angle);
        void zRotationChanged(int angle);

    protected:
        void initializeGL();
        void paintGL();
        void resizeGL(int width, int height);
        void mousePressEvent(QMouseEvent *event);
        void mouseMoveEvent(QMouseEvent *event);

    private:
        GLuint makeObject();
        void quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2,
                  GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4);
        void extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
        void normalizeAngle(int *angle);

        GLuint object;
        int xRot;
        int yRot;
        int zRot;
        QPoint lastPos;
        QColor trolltechGreen;
        QColor trolltechPurple;
    };

    #endif


Copyright © 2005 Trolltech Trademarks
Qt 4.0.0